Legends of Chaos: A Fantasy Role Playing Card Game is a competitive card battle game in the same vein as Magic the Gathering, Yu-Gi-Oh, and Pokemon. It should not to be confused with the iOS game similarly titled Legends of Chaos HD.« Continue »
[Campaign Review] Eternal Dynasty: The Board Game of Generational Conquest
If you like historical games set during the Three Kingdoms era, or happen to be a fan of conquest games in general, then Eternal Dynasty: The Board Game of Generational Conquest, may just be what you’ve been waiting for.
[Play Review] Something Different
Are you looking for a game that can relieve stress and be extremely fun at the same time? Something Different is one of those games! Something Different is a party game that you can play with your friends and have a great time!« Continue »
[Campaign Review] Starlight by Creative Genius
Starlight by Creative Genius is a mobile platform game looking for funding support on Kickstarter. When I first looked at the project, my initial thought was that the style was somehow reminiscent of ‘The Little Prince’. “Starlight is an adventure platform game riddled with puzzles, traps and opportunities for exploration, where you play as both Timothy Brave, a boy afraid of the dark, and Altair, a shooting star, on a journey through a world almost completely devoid of light.”
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Unsung Story: Tale of the Guardians
Unsung Story: Tale of the Guardians is a tactical war simulation RPG designed by Yasumi Matsuno. The campaign features stunning graphics and a solid team of developers, specifically Playdek Games: an established game producer.« Continue »
[Campaign Review] STORYSCAPE: Digital Roleplaying System
STORYSCAPE is described as a digital roleplaying system by its creators at Slabtown Games. It is essentially a virtual tabletop RPG engine. It therefore can be used for a broad range of roleplaying games normally played using pen and paper. STORYSCAPE: Digital Roleplaying System seems to be a product with a lot of potential, and while it is still early in the campaign, there seems to be a fair amount of initial support.« Continue »
[Campaign Review] Japanese: The Game
Have you ever wanted to learn Japanese, but couldn’t find the time or thought that learning a language might be a little too complicated? I know from personal experience that learning a language in your free time is difficult. Well, Japanese: The Game takes care of that by turning Japanese study into an entertaining card game. « Continue »
[Campaign Review] Athar: An Immersive MMORPG
If you haven’t guessed by now, I’m a huge supporter of unique games that break the mold, and so I introduce to you Athar: a full immersion war game integrating live action game play with software tracking. Athar is essentially an innovative laser tag game which also combines virtual story elements. Or is it a massively multiplayer role playing game that also combines the immersive game play of laser tag? Athar utilizes various technologies already in production to keep track of player data in the “real” world and then relays that data to the game server, thus bluing the line between “reality” and the digital world.« Continue »
[Campaign Review] Legends of Rakasa: The Hunt for Glory
Legends of Rakasa is a tabletop adventure game set in a fantasy world. While its the Kickstarter campaign hasn’t really picked up much steam in the first couple of days, I think it has a lot of potential. It’s pretty obvious that the Vatcher brothers are good storytellers. While not yet as robust a mythos as Golem Arcana, I feel that the overall game play in Legends of Rakasa displays far more of its respective story than does Golem Arcana’s game play. You can read what they have so far on their webpage.« Continue »
[Campaign Review] Fief – France 1429
Fief – France 1429 is a revamp of Fief: a French strategy board game focusing on conquest. Here’s a short description of the game: “Fief is a game of dynastic ambition, where players assume the roles of nobles in the 15th century Kingdom of France. Each player strives to become the most powerful ruling force in the Kingdom by gaining control of Fief and Bishopric territories. In turn, they acquire Royal and Ecclesiastical (church) titles which give their families influence to elect the next Pope and King. Players strengthen their positions by negotiating marriage alliances between their families, setting the stage for love, treachery, and deception!”« Continue »
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