Starlight by Creative Genius is a mobile platform game looking for funding support on Kickstarter. When I first looked at the project, my initial thought was that the style was somehow reminiscent of ‘The Little Prince’. “Starlight is an adventure platform game riddled with puzzles, traps and opportunities for exploration, where you play as both Timothy Brave, a boy afraid of the dark, and Altair, a shooting star, on a journey through a world almost completely devoid of light.”
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Unsung Story: Tale of the Guardians
Unsung Story: Tale of the Guardians is a tactical war simulation RPG designed by Yasumi Matsuno. The campaign features stunning graphics and a solid team of developers, specifically Playdek Games: an established game producer.« Continue »
[Campaign Review] STORYSCAPE: Digital Roleplaying System
STORYSCAPE is described as a digital roleplaying system by its creators at Slabtown Games. It is essentially a virtual tabletop RPG engine. It therefore can be used for a broad range of roleplaying games normally played using pen and paper. STORYSCAPE: Digital Roleplaying System seems to be a product with a lot of potential, and while it is still early in the campaign, there seems to be a fair amount of initial support.« Continue »
[Campaign Review] D12 Machined Metal Fudge Dice: Variety Anodized Colors
Dice King Game Designs is in reboot mode as it lowers its goal and reduces the costs of its tiers for the D12 Machined Metal Fudge Dice: Variety Anodized Colors campaign. The campaign, as the name might suggest, features metal fudge dice that come in a variety of colors. The goal for Dice King Game Designs’ project seems rather different from that of Doublesix Dice project. These dice are of course a lot heavier and are designed, at least in part, with collecting in mind.
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[Campaign Review] Japanese: The Game
Have you ever wanted to learn Japanese, but couldn’t find the time or thought that learning a language might be a little too complicated? I know from personal experience that learning a language in your free time is difficult. Well, Japanese: The Game takes care of that by turning Japanese study into an entertaining card game. « Continue »
[Campaign Review] Doublesix Dice: Roll Better
If you’re an avid gamer, you might know the pain of a d6. After all, cubes aren’t exactly the perfect shape when it comes to rolling. That must be what the creators of Doublesix Dice thought when they came up with a d12, which has each number printed twice. This gives the exact same result as rolling a single d6, but with a much smoother roll.« Continue »
[Campaign Review] Athar: An Immersive MMORPG
If you haven’t guessed by now, I’m a huge supporter of unique games that break the mold, and so I introduce to you Athar: a full immersion war game integrating live action game play with software tracking. Athar is essentially an innovative laser tag game which also combines virtual story elements. Or is it a massively multiplayer role playing game that also combines the immersive game play of laser tag? Athar utilizes various technologies already in production to keep track of player data in the “real” world and then relays that data to the game server, thus bluing the line between “reality” and the digital world.« Continue »
[Campaign Review] Legends of Rakasa: The Hunt for Glory
Legends of Rakasa is a tabletop adventure game set in a fantasy world. While its the Kickstarter campaign hasn’t really picked up much steam in the first couple of days, I think it has a lot of potential. It’s pretty obvious that the Vatcher brothers are good storytellers. While not yet as robust a mythos as Golem Arcana, I feel that the overall game play in Legends of Rakasa displays far more of its respective story than does Golem Arcana’s game play. You can read what they have so far on their webpage.« Continue »
[Campaign Review] Fief – France 1429
Fief – France 1429 is a revamp of Fief: a French strategy board game focusing on conquest. Here’s a short description of the game: “Fief is a game of dynastic ambition, where players assume the roles of nobles in the 15th century Kingdom of France. Each player strives to become the most powerful ruling force in the Kingdom by gaining control of Fief and Bishopric territories. In turn, they acquire Royal and Ecclesiastical (church) titles which give their families influence to elect the next Pope and King. Players strengthen their positions by negotiating marriage alliances between their families, setting the stage for love, treachery, and deception!”« Continue »
[Campaign Review] Robot Turtles: The Board Game for Little Programmers
I was quite excited when I saw this project on Kickstarter. Robot Turtles is a game marketed towards parents of young children. Okay, so I wasn’t planning on spending hours playing it myself, and I don’t have any children of my own at the moment. The reason I was so excited by this project was because it is an example of how games can be used as powerful tools for teaching children seemingly complex topics. In this case, Robot Turtles disguises programming techniques as a fun game for children ages 3 and up.« Continue »
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